How To Spawn Items In Scp Containment Breach
- Scp Containment Breach Item Spawn List
- All Scps In Containment Breach
- How To Spawn Items In Scp Containment Breach Containment
- How To Spawn Items In Scp Containment Breach
- How To Spawn Items In Scp Containment Breach Settlement
- Heavy Containment - Light Containment Edit The Entrance Zone Edit. Entrance has two gates currently Gate A and Gate B Gate A is the spawn for NTF, Security Guards, SCP-073 and SCP-999. It has 4 Towers, 1 of them has a Sniper, and it mostly contains Heavy Firepower due to MTF camping in high populated servers. Gate B is the spawn for CI.
- Every room known so far for teleporting with the console goes as follows: Light Containment Zone SCP005, SCP914, SCP970, SCP178, SCP012, SCP205, SCP372, SCP1162, SCPStorage, room1, room2area (underground area where SCP-939 is found), room2 (room2sink instantly puts the player in SCP-106's realm), room3 (you could teleport to room3sink if it exists on the map), room1tesla (instantly kills the.
Mediafire minecraft mods xbox one. There's Gate A and Gate B. Gate A spawns the NTF and Security, and at the Elevator Building, there are 4 Towers. 3 of them are empty of Items, but the one further to the Helicopter on the right (view from the Building) has a Sniper. The Sniper is an Infinite Source, so everyone can get it.
1) You will first start the game, make sure you grab the gas mask and lvl 1 keycard to get you going
2) Keep a look out for 106/173 for they can spawn ANYWHERE.
3) Later in game, you will find SCP-914, make sure you found a lvl 2 card so you can enter
4) While using SCP-914, you are an open target to SCP-106, so move around a lot and if he does come, be prepared.
5) After using SCP-914 to pimp up your items, carry on to the Light Containment Zone.
6) In most causes, SCP-106's containment room can be found. So try to contain him!
7) Look around for important equipment and still, keep a watch for 173 or 106.
At some time, you will come to SCP-106's maintenance tunnels, but if you have already
contained him there will be no problem, just look out for 173.
Scp Containment Breach Item Spawn List
9) And again, at some point you will reach SCP-096's sever room, just flick the switch's to 'Generator', thenin the small room flick it to 'Main'. Then you can get out but ALWAS keep your eyes to the celling/floor
to avoid being killed.
10) When you reach the entrance zone, make sure you have a lvl 5+ keycard.
11) When you reach the electricity center, always go into it. Flick the door control the opposite way it is.
12) After your done that, if you want a Gate B ending, you would of had to found SCP-079 and try to reach it again.
After he's done talking go back to the electricity zone and flick the Door control the way you found it. Then find Gate B.
13) If you want a Gate A ending, all you have to do is follow the instruction above (Except the SCP-079 part) and then
find Gate A.
I hope this helped you out if you where stuck,
Keycards are a major and necessary element of the game, as being the only item in-game that can open doors with a keycard slot. Keycards can be found in various places. There are six keycard levels, from 1 to 5 plus Omni.
Level 1[editedit source]
The Level 1 keycard is the lowest level keycard. It can open the first door to the small testing chamber. The keycard can be found in the storeroom, a storage room affected by SCP-970 or in the 2-level office, beside a computer. You can also obtain this by putting a quarter on 'Fine'.
Level 2[editedit source]
Level 2 keycards can be used to open the doors to SCP-895's chamber, a maintenance shaft and SCP-914's chamber. It is found in the basic office and small testing room. It can also be obtained by placing a level 1 keycard into SCP-914 on 'Fine' or a master card on 'Very Fine' or by putting a quarter on 'Very Fine'.
Level 3[editedit source]
The Level 3 keycard can be used to open the main door in SCP-012's chamber, SCP-079's chamber, SCP-205's chamber, SCP-966's chamber, all the doors in the SCP storage chamber, the first door in Containment Room 5, all the doors in the server hub and the checkpoint room between the Light Containment Zone and Heavy Containment Zone. It is found in SCP-895's chamber, in a maintenance shaft and can also be obtained by placing a Level 2 Key Card in SCP-914 on 'Fine'.
All Scps In Containment Breach
Level 4[editedit source]
How To Spawn Items In Scp Containment Breach Containment
The Level 4 keycard is found in SCP-049's containment chamber, right next to SCP-049's document. It is required to access the head office, SCP-106's chamber and the two doors to the lower area of SCP-106's chamber, and both doors in SCP-008's containment chamber.
Level 5[editedit source]
The Level 5 keycard is found in SCP-106's containment chamber under a shelf beside the controls, and also in the head office. It is required to open the door to the control room portion of SCP-035's containment chamber, the door to the elevator leading to the warhead room, the door leading to the small control room in the warhead room, the checkpoint room between the Heavy Containment Zone and Entrance Zone and the blast door to reach Gate A, and can also be obtained by placing a level 4 keycard in SCP-914 on 'Fine'.
How To Spawn Items In Scp Containment Breach
The Level 5 keycard is the highest keycard that can be obtained besides Omni, which is also the same as a Level 5 keycard. Both can access any rooms requiring a keycard.
Omni[editedit source]
The Omni keycard can access anything requiring a keycard, making it equivalent to a level 5 keycard. The Omni keycard can only be obtained via placing a level 5 keycard through SCP-914 on 'Fine' or by placing any level keycard on 'Very Fine' if it doesn't create a MasterCard.